DSM Virtual Experience Center

Date: October 2021 - March 2022
Software: Unity, Blender, Photoshop
Project type: client work at Wonderment by Design
My contribution: Lighting, Shaders, UI implementation

As a first project at Wonderment by Design, I dove head-first into the art implementation and lighting pipeline of a standalone VR app for Quest 2. The custom shaders that can be seen here and there (holograms, water) were also made by me.