Outdoor Diorama (Swablu fanart)

Date: March-April 2026
Software: Godot, Blender, Photoshop
Project type: unofficial PTCG Hoenn redraw challenge

As part of a community project to make fanart of Pokémon trading cards of the third generation of Pokémon, I picked Swablu. This particular card (original by Jiro Sasumo) is so adorable to me, that I had to take a shot at recreating it.

Once again, besides participating in the collaboration, my main goal was learning new things in Godot and Blender. I mainly learned some new tricks in Blender for asset management, as well as some shortcuts for managing many models that are similar but different. As for Godot, I'm still getting more comfortable with a lot of the things that are second nature to me in Unity, but a little different in Godot.